Rust Data LabData lab · live
Live readings Servers11,714 Players52,441 Populated3,325 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 12,911, its rank

Test Server Alpha

Offline 169.0.100.209:28015 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#12,911top 60%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:31 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 132
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  3. 3 Re RETRO RUST #1 … 61
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 61/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 58
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 58/ 700
  5. 5 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 13/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14/ 1,000

Quick answers

from the figures on this page

Map and rules

What rules has Test Server Alpha set, and what settings are in force?

The name of Test Server Alpha carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Test Server Alpha based in?

No region is published by Test Server Alpha. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 169.0.100.209:28015 is the address it uses.

What Rust version does Test Server Alpha currently run?

On Windows, Test Server Alpha is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Test Server Alpha stay up, and how reliable is its uptime?

Right now Test Server Alpha is offline, with its last appearance 11 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Wipe schedule

What is the wiping pattern on Test Server Alpha?

The record holds too few of Test Server Alpha's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 6 hours ago.

On Test Server Alpha, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags Test Server Alpha carries?

The game's server browser reads the tags Test Server Alpha publishes, which are gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server Alpha come up?

You will find Test Server Alpha on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Test Server Alpha hold among Rust servers?

The seven-day player-hours table has Test Server Alpha at #12,911, in the top 60% of ranked servers.

What does the current player count on Test Server Alpha tell you?

Test Server Alpha is offline at the moment; the last sighting was 11 days 5 hours ago.

How to join

What steps get you onto Test Server Alpha?

You can connect by pressing F1 in Rust and entering client.connect 169.0.100.209:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.