Element card · group Modded · atomic number 16,008, its rank
Test Server Alpha
Offline 169.0.232.208:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:56 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Test Server Alpha?
The map on Test Server Alpha is procedural, made by the game.
How is Test Server Alpha configured, and what rules apply?
Nothing in the name of Test Server Alpha gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Test Server Alpha sit?
There is no region on record for Test Server Alpha. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 169.0.232.208:28015.
What Rust version does Test Server Alpha currently run?
Rust network protocol 2634 and build 166652 on Windows is what Test Server Alpha uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test Server Alpha stay up, and how reliable is its uptime?
Test Server Alpha is not online at the moment; the last sighting was 21 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipes and resets
When does Test Server Alpha wipe, and how often?
Test Server Alpha's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 13 hours ago.
How does Test Server Alpha look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on Test Server Alpha?
These are the tags Test Server Alpha makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server Alpha appear in?
You will find Test Server Alpha on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Test Server Alpha compare with other servers in the rankings?
The seven-day player-hours table has Test Server Alpha at #16,008, in the top 72% of ranked servers.
What does the current player count on Test Server Alpha tell you?
No live signal from Test Server Alpha right now, which was last seen 21 days 5 hours ago.
Connection
What steps get you onto Test Server Alpha?
In Rust, press F1 and enter client.connect 169.0.232.208:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.