Element card · group Modded · atomic number 14,430, its rank
Test Server Alpha
Offline 169.1.180.45:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
108
ShockRust | Blue | NoLimit 108/ 500
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2
Ми
МИНИ-КАРТА 2Х …
132
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 Re RETRO RUST #1 … 114
- 4 Ru 404 RUST 2Х|ДЛ… 90
-
5
Ru
RustSpain.com …
28
RustSpain.com | EU Main 28/ 200
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6
Ru
404 RUST 2Х|ДЛ…
22
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on Test Server Alpha?
Generated by the game, the map on Test Server Alpha is procedural.
How is Test Server Alpha configured, and what rules apply?
Nothing in the name of Test Server Alpha gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is Test Server Alpha based in?
No region is published by Test Server Alpha. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 169.1.180.45:28015.
Which Rust version is Test Server Alpha on?
On Windows, Test Server Alpha is running Rust network protocol 2634 and build 167058. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test Server Alpha stay up, and how reliable is its uptime?
Currently offline, Test Server Alpha was last seen 21 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipe days
What is the wiping pattern on Test Server Alpha?
Too few wipes are on record for Test Server Alpha to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 3 hours ago.
Where it appears
How should you read the tags on Test Server Alpha?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): It runs build 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Test Server Alpha publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server Alpha come up?
The Rust Data Lab lists that include Test Server Alpha are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Test Server Alpha hold among Rust servers?
The seven-day player-hours table has Test Server Alpha at #14,430, in the top 65% of ranked servers.
What does the current player count on Test Server Alpha tell you?
No live signal from Test Server Alpha right now, which was last seen 21 days 3 hours ago.
Getting on
What steps get you onto Test Server Alpha?
You can connect by pressing F1 in Rust and entering client.connect 169.1.180.45:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.