Element card · group Modded · atomic number 16,275, its rank
Console [SLK]
Offline 169.155.239.203:28020 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Console [SLK]?
The map on Console [SLK] is procedural, made by the game.
What rules has Console [SLK] set, and what settings are in force?
No gather rate appears in the name of Console [SLK]. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Console [SLK] sit?
Nothing about a region is published by Console [SLK]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 169.155.239.203:28020.
What Rust version does Console [SLK] currently run?
On Windows, Console [SLK] is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Does Console [SLK] stay up, and how reliable is its uptime?
Console [SLK] is not online at the moment; the last sighting was 27 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipes and resets
When does Console [SLK] wipe, and how often?
Console [SLK]'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 7 hours ago.
Where it appears
How should you read the tags on Console [SLK]?
The game's server browser reads the tags Console [SLK] publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Console [SLK] come up?
You will find Console [SLK] on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does Console [SLK] compare with other servers in the rankings?
Console [SLK] sits at #16,275 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Console [SLK] have at the moment?
Console [SLK] is offline at the moment; the last sighting was 27 days 4 hours ago.
Getting on
What is the way to join Console [SLK]?
Open the console with F1 in Rust and type client.connect 169.155.239.203:28020. The Launch Rust button on this page does the same job through Steam.