Rust Data LabData lab · live
Live readings Servers11,766 Players65,323 Populated3,462 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Modded · atomic number 15,318, its rank

Kirby's Dreamland | Raidable Bases + Kits + TP

Online 169.197.24.251:28015 checked 7m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:31 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Kirby's Dreamland | Raidable Bases + Kits + TP?

A procedural map of size 4,500 with seed 761302722 runs on Kirby's Dreamland | Raidable Bases + Kits + TP, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Kirby's Dreamland | Raidable Bases + Kits + TP?

No gather rate appears in the name of Kirby's Dreamland | Raidable Bases + Kits + TP. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

What region hosts Kirby's Dreamland | Raidable Bases + Kits + TP?

No region is published by Kirby's Dreamland | Raidable Bases + Kits + TP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 169.197.24.251:28015.

Which Rust version is Kirby's Dreamland | Raidable Bases + Kits + TP on?

Rust network protocol 2633 and build 164530 on Linux is what Kirby's Dreamland | Raidable Bases + Kits + TP uses. The protocol must match for you to join; Steam will update your game.

How dependable is Kirby's Dreamland | Raidable Bases + Kits + TP for staying online?

Kirby's Dreamland | Raidable Bases + Kits + TP is live as of now. About 9 days 19 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

How well does Kirby's Dreamland | Raidable Bases + Kits + TP perform?

Server fps averaged 63 over the last 48 hours, with 46 as the lowest. The entity count reached 115,061, including buildings, deployables and all other world items. Memory use peaked at 5,858 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Kirby's Dreamland | Raidable Bases + Kits + TP wipe, and how often?

Too few wipes are on record for Kirby's Dreamland | Raidable Bases + Kits + TP to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 16 hours ago.

What does a typical wipe day on Kirby's Dreamland | Raidable Bases + Kits + TP involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Kirby's Dreamland | Raidable Bases + Kits + TP?

These are the tags Kirby's Dreamland | Raidable Bases + Kits + TP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Kirby's Dreamland | Raidable Bases + Kits + TP come up?

The Rust Data Lab lists that include Kirby's Dreamland | Raidable Bases + Kits + TP are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Kirby's Dreamland | Raidable Bases + Kits + TP hold among Rust servers?

Kirby's Dreamland | Raidable Bases + Kits + TP sits at #15,318 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Kirby's Dreamland | Raidable Bases + Kits + TP right now?

At the moment Kirby's Dreamland | Raidable Bases + Kits + TP has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

What steps get you onto Kirby's Dreamland | Raidable Bases + Kits + TP?

You can connect by pressing F1 in Rust and entering client.connect 169.197.24.251:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.