Element card · group Modded
My Solo Server
Offline 169.224.6.153:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Solo Server?
Generated by the game, the map on My Solo Server is procedural.
How is My Solo Server configured, and what rules apply?
The name of My Solo Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
Server details
In what location does My Solo Server sit?
Nothing about a region is published by My Solo Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 169.224.6.153:28015.
What Rust version does My Solo Server currently run?
On Windows, My Solo Server is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does My Solo Server stay online?
My Solo Server is not online at the moment; the last sighting was 45 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does My Solo Server wipe, and how often?
Too few wipes are on record for My Solo Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 days ago the current world was made.
Where it appears
What should you understand from the tags My Solo Server carries?
These are the tags My Solo Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Solo Server come up?
The Rust Data Lab lists that include My Solo Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players does My Solo Server have at the moment?
My Solo Server is offline at the moment; the last sighting was 45 days 19 hours ago.
Getting on
What is the way to join My Solo Server?
You can connect by pressing F1 in Rust and entering client.connect 169.224.6.153:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.