Element card · group Modded · atomic number 16,956, its rank
LinuxGSM
Offline 169.58.67.85:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
What settings and rules apply on LinuxGSM?
The name of LinuxGSM carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does LinuxGSM sit?
No region is published by LinuxGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 169.58.67.85:28015.
Which Rust version is LinuxGSM on?
On Linux, LinuxGSM is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does LinuxGSM stay online?
Right now LinuxGSM is offline, with its last appearance 30 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on LinuxGSM, and at what time?
The record holds too few of LinuxGSM's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 23 hours ago.
Tags, lists
How should you read the tags on LinuxGSM?
The game's server browser reads the tags LinuxGSM publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM appear in?
These themed Rust Data Lab lists carry LinuxGSM: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does LinuxGSM hold among Rust servers?
LinuxGSM sits at #16,956 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on LinuxGSM tell you?
No live signal from LinuxGSM right now, which was last seen 30 days 23 hours ago.
How to join
How can you connect to LinuxGSM?
Open the console with F1 in Rust and type client.connect 169.58.67.85:28015. The Launch Rust button on this page does the same job through Steam.