Element card · group Modded · atomic number 13,514, its rank
TestServer
Offline 170.133.32.41:28086 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 19:27 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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Quick answers
from the figures on this pageServer setup
What map is in play on TestServer?
Generated by the game, the map on TestServer is procedural.
What rules has TestServer set, and what settings are in force?
No gather rate appears in the name of TestServer. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is TestServer based in?
Nothing about a region is published by TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 170.133.32.41:28086 is the address it uses.
Which Rust version is TestServer on?
On Windows, TestServer is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is TestServer for staying online?
Right now TestServer is offline, with its last appearance 10 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on TestServer, and at what time?
TestServer's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days ago the current world was made.
On TestServer, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
What should you understand from the tags TestServer carries?
These are the tags TestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TestServer appear in?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does TestServer compare with other servers in the rankings?
The seven-day player-hours table has TestServer at #13,514, in the top 62% of ranked servers.
How many players does TestServer have at the moment?
TestServer is offline at the moment; the last sighting was 10 days 23 hours ago.
Connection
What is the way to join TestServer?
Open the console with F1 in Rust and type client.connect 170.133.32.41:28086. The Launch Rust button on this page does the same job through Steam.