Rust Data LabData lab · live
Live readings Servers11,854 Players99,188 Populated3,861 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Modded · atomic number 9,037, its rank

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Online 170.23.230.165:25587 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,037top 41%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:15 UTC7d ago 1 – running 0
Fri 2 Oct, 05:32 UTC27d ago 1 halved by day 3 20 days 0
Tue 29 Sep, 23:11 UTC29d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 81
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  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 144
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 144/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 141
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 141/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The map on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is procedural at size 6,000 with seed 654812, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Nothing in the name of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sit?

No region is published by 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 170.23.230.165:25587 is the address it uses.

On what Rust version does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies operate?

On Linux, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is running Rust network protocol 2635 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies stay up, and how reliable is its uptime?

Right now, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is reachable. About 6 days 16 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

How well does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies perform?

In the last 48 hours, it averaged 74 server fps, with a low of 49. Buildings, deployables and everything else in the world added up to as many as 222,401 entities. Memory use peaked at 6,113 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

There is no next wipe to predict for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 15 hours ago.

On 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.

Lists and tags

Which meanings sit behind the tags on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

These are the tags 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies appear in?

The Rust Data Lab lists that include 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies are: Modded Rust servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies place?

Player hours over the last week put 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies at #9,037, inside the top 41% of ranked servers.

What does the current player count on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies tell you?

Of 50 slots, 0 are taken on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies right now. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How to join

What steps get you onto 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Open the console with F1 in Rust and type client.connect 170.23.230.165:25587. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.