Element card · group Modded · atomic number 3,539, its rank
Hardcore (Not yet finished construction)
Online 170.23.61.207:11352 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:08 UTC18d ago | 3 | – | running | 0 |
| Wed 7 Oct, 08:47 UTC21d ago | 2 | held half | 2.9 days | 1 |
| Tue 6 Oct, 15:52 UTC22d ago | 2 | – | 0.7 days | 0 |
| Mon 5 Oct, 16:42 UTC23d ago | 2 | – | 1 days | 0 |
| Sun 4 Oct, 11:27 UTC24d ago | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Hardcore (Not yet finished construction)?
A procedural map of size 4,000 with seed 7777 runs on Hardcore (Not yet finished construction), generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Hardcore (Not yet finished construction) configured, and what rules apply?
The name of Hardcore (Not yet finished construction) carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Hardcore (Not yet finished construction) sit?
There is no region on record for Hardcore (Not yet finished construction). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 170.23.61.207:11352 is the address it uses.
What Rust version does Hardcore (Not yet finished construction) currently run?
Rust network protocol 2635 and build 168909 on Linux is what Hardcore (Not yet finished construction) uses. The protocol must match for you to join; Steam will update your game.
Does Hardcore (Not yet finished construction) stay up, and how reliable is its uptime?
Hardcore (Not yet finished construction) is live as of now. The uptime it reports suggests it restarted roughly 29 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 4 October 2026.
How well does Hardcore (Not yet finished construction) perform?
In the last 48 hours, it averaged 57 server fps, with a low of 31. The entity count reached 177,985, including buildings, deployables and all other world items. Memory use peaked at 5,129 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on Hardcore (Not yet finished construction)?
With no fixed rhythm, Hardcore (Not yet finished construction) wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 22 hours ago.
What does a typical wipe day on Hardcore (Not yet finished construction) involve?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 14 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Where it appears
Which meanings sit behind the tags on Hardcore (Not yet finished construction)?
The game's server browser reads the tags Hardcore (Not yet finished construction) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Hardcore (Not yet finished construction) appear in?
You will find Hardcore (Not yet finished construction) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Hardcore (Not yet finished construction) place?
The seven-day player-hours table has Hardcore (Not yet finished construction) at #3,539, in the top 16% of ranked servers.
How full is Hardcore (Not yet finished construction) right now?
Hardcore (Not yet finished construction) currently shows 0 players across 100 slots. A seven-day sample gives 1 players on average and 4 at the top. Peak time in the past 48 hours: 10:00 UTC, when the average was 2 players.
How to join
What steps get you onto Hardcore (Not yet finished construction)?
Open the console with F1 in Rust and type client.connect 170.23.61.207:11352. The Launch Rust button on this page does the same job through Steam.