Rust Data LabData lab · live
Live readings Servers11,890 Players103,852 Populated4,020 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Modded · atomic number 16,556, its rank

Cobaltr4 Rust Server | ScalaCube

Offline 170.23.68.195:2760 checked 33d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,556top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Cobaltr4 Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 996691305 runs on Cobaltr4 Rust Server | ScalaCube, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Cobaltr4 Rust Server | ScalaCube?

No gather rate appears in the name of Cobaltr4 Rust Server | ScalaCube. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Cobaltr4 Rust Server | ScalaCube based in?

There is no region on record for Cobaltr4 Rust Server | ScalaCube. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 170.23.68.195:2760 is the address it uses.

What Rust version does Cobaltr4 Rust Server | ScalaCube currently run?

Rust network protocol 2633 and build 163207 on Linux is what Cobaltr4 Rust Server | ScalaCube uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Cobaltr4 Rust Server | ScalaCube stay up, and how reliable is its uptime?

Cobaltr4 Rust Server | ScalaCube is not online at the moment; the last sighting was 33 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

When does Cobaltr4 Rust Server | ScalaCube wipe, and how often?

Cobaltr4 Rust Server | ScalaCube's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 22 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Cobaltr4 Rust Server | ScalaCube?

The game's server browser reads the tags Cobaltr4 Rust Server | ScalaCube publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Cobaltr4 Rust Server | ScalaCube come up?

These themed Rust Data Lab lists carry Cobaltr4 Rust Server | ScalaCube: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Cobaltr4 Rust Server | ScalaCube place?

Cobaltr4 Rust Server | ScalaCube sits at #16,556 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on Cobaltr4 Rust Server | ScalaCube tell you?

The last recorded sighting of Cobaltr4 Rust Server | ScalaCube was 33 days 16 hours ago, and it is offline now.

How to join

How can you connect to Cobaltr4 Rust Server | ScalaCube?

In Rust, press F1 and enter client.connect 170.23.68.195:2760. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.