Rust Data LabData lab · live
Live readings Servers11,599 Players34,406 Populated2,900 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 15,428, its rank

Private Rust Server

Offline 170.62.100.151:28015 checked 39d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,428no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 71
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  4. 4 Ru 404 RUST 2Х|ДЛ… 33
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  5. 5 Ru RustSpain.com … 4
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  6. 6 Ru 404 RUST 2Х|ДЛ… 8
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Quick answers

from the figures on this page

Server setup

What map is in play on Private Rust Server?

The map on Private Rust Server is procedural, made by the game.

How is Private Rust Server configured, and what rules apply?

No gather rate appears in the name of Private Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

About the server

What region hosts Private Rust Server?

No region is published by Private Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 170.62.100.151:28015 is the address it uses.

Which Rust version is Private Rust Server on?

Rust network protocol 2633 and build 164530 on Linux is what Private Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Private Rust Server stay up, and how reliable is its uptime?

Private Rust Server is not online at the moment; the last sighting was 39 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Private Rust Server?

The record holds too few of Private Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 12 hours ago.

Where it appears

Which meanings sit behind the tags on Private Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Private Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Private Rust Server come up?

The Rust Data Lab lists that include Private Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Private Rust Server hold among Rust servers?

The seven-day player-hours table has Private Rust Server at #15,428, in the top – of ranked servers.

How many players does Private Rust Server have at the moment?

The last recorded sighting of Private Rust Server was 39 days 10 hours ago, and it is offline now.

Connection

What is the way to join Private Rust Server?

Open the console with F1 in Rust and type client.connect 170.62.100.151:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.