Rust Data LabData lab · live
Live readings Servers11,689 Players52,794 Populated3,085 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Modded · atomic number 15,284, its rank

Kordyva Carbon Vanilla Acceptance | SA

Online 170.81.87.230:28018 checked 10m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:51 UTC7d ago 0 – running 0
Sat 10 Oct, 17:13 UTC19d ago 0 – 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Kordyva Carbon Vanilla Acceptance | SA?

The map on Kordyva Carbon Vanilla Acceptance | SA is procedural at size 1,000 with seed 987654, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Kordyva Carbon Vanilla Acceptance | SA?

Nothing in the name of Kordyva Carbon Vanilla Acceptance | SA gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Kordyva Carbon Vanilla Acceptance | SA?

No region is published by Kordyva Carbon Vanilla Acceptance | SA. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 170.81.87.230:28018.

What Rust version does Kordyva Carbon Vanilla Acceptance | SA currently run?

Rust network protocol 2635 and build 168909 on Windows is what Kordyva Carbon Vanilla Acceptance | SA uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Kordyva Carbon Vanilla Acceptance | SA stay up, and how reliable is its uptime?

At the moment, Kordyva Carbon Vanilla Acceptance | SA is online. About 1 hours ago is when it last restarted, based on its uptime. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

How well does Kordyva Carbon Vanilla Acceptance | SA perform?

The last 48 hours show an average of 240 server fps and a minimum of 230. The maximum entity count was 3,639, covering buildings, deployables and all else in the world. Memory use peaked at 934 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Kordyva Carbon Vanilla Acceptance | SA?

Too few wipes are on record for Kordyva Carbon Vanilla Acceptance | SA to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 2 hours ago.

How does Kordyva Carbon Vanilla Acceptance | SA look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on Kordyva Carbon Vanilla Acceptance | SA?

The game's server browser reads the tags Kordyva Carbon Vanilla Acceptance | SA publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Kordyva Carbon Vanilla Acceptance | SA appear in?

These themed Rust Data Lab lists carry Kordyva Carbon Vanilla Acceptance | SA: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Kordyva Carbon Vanilla Acceptance | SA place?

Player hours over the last week put Kordyva Carbon Vanilla Acceptance | SA at #15,284, inside the top 69% of ranked servers.

How full is Kordyva Carbon Vanilla Acceptance | SA right now?

Kordyva Carbon Vanilla Acceptance | SA currently shows 0 players across 10 slots. Over seven days the mean player count is 0.

Getting on

How can you connect to Kordyva Carbon Vanilla Acceptance | SA?

Open the console with F1 in Rust and type client.connect 170.81.87.230:28018. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.