Rust Data LabData lab · live
Live readings Servers11,668 Players33,864 Populated2,833 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Modded · atomic number 15,358, its rank

Kordyva Oxide Vanish Acceptance | SA

Online 170.81.87.230:28021 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,358top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 36
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  4. 4 Ru 404 RUST 2Х|ДЛ… 12
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12/ 700
  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on Kordyva Oxide Vanish Acceptance | SA?

The map on Kordyva Oxide Vanish Acceptance | SA is procedural at size 1,000 with seed 987654, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Kordyva Oxide Vanish Acceptance | SA set, and what settings are in force?

Nothing in the name of Kordyva Oxide Vanish Acceptance | SA gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does Kordyva Oxide Vanish Acceptance | SA sit?

No region is published by Kordyva Oxide Vanish Acceptance | SA. Rust Data Lab shows a server's stated location, not a verified position of the machine. 170.81.87.230:28021 is the address it uses.

On what Rust version does Kordyva Oxide Vanish Acceptance | SA operate?

Rust network protocol 2635 and build 168909 on Windows is what Kordyva Oxide Vanish Acceptance | SA uses. The protocol must match for you to join; Steam will update your game.

How reliably does Kordyva Oxide Vanish Acceptance | SA stay online?

Right now, Kordyva Oxide Vanish Acceptance | SA is reachable. The uptime it reports suggests it restarted roughly 2 hours ago. It was online for 117 of 120 hours in the last 5 full days, which is 98% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Does Kordyva Oxide Vanish Acceptance | SA hold a steady performance?

Server fps averaged 237 over the last 48 hours, with 200 as the lowest. The maximum entity count was 3,643, covering buildings, deployables and all else in the world. Memory use peaked at 773 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Kordyva Oxide Vanish Acceptance | SA wipe, and how often?

The record holds too few of Kordyva Oxide Vanish Acceptance | SA's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 13 hours ago.

Lists and tags

What should you understand from the tags Kordyva Oxide Vanish Acceptance | SA carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Kordyva Oxide Vanish Acceptance | SA publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Kordyva Oxide Vanish Acceptance | SA appear in?

You will find Kordyva Oxide Vanish Acceptance | SA on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Kordyva Oxide Vanish Acceptance | SA compare with other servers in the rankings?

The seven-day player-hours table has Kordyva Oxide Vanish Acceptance | SA at #15,358, in the top 69% of ranked servers.

How many players does Kordyva Oxide Vanish Acceptance | SA have at the moment?

At the moment Kordyva Oxide Vanish Acceptance | SA has 0 of its 10 slots filled. The past week gives an average of 0 players.

Connection

How can you connect to Kordyva Oxide Vanish Acceptance | SA?

You can connect by pressing F1 in Rust and entering client.connect 170.81.87.230:28021, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.