Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

Kordyva Oxide Acceptance | SA

Online 170.81.87.230:28115 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:14 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 191
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  4. 4 Ru 404 RUST 2Х|ДЛ… 97
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97/ 700
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  6. 6 Ru RustSpain.com … 346
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Quick answers

from the figures on this page

Map and rules

What map is in play on Kordyva Oxide Acceptance | SA?

A procedural map of size 5,000 with seed 123456 runs on Kordyva Oxide Acceptance | SA, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Kordyva Oxide Acceptance | SA set, and what settings are in force?

Nothing in the name of Kordyva Oxide Acceptance | SA gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Kordyva Oxide Acceptance | SA?

No region is published by Kordyva Oxide Acceptance | SA. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 170.81.87.230:28115.

Which Rust version is Kordyva Oxide Acceptance | SA on?

Rust network protocol 2634 and build 167781 on Windows is what Kordyva Oxide Acceptance | SA uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Kordyva Oxide Acceptance | SA stay up, and how reliable is its uptime?

At the moment, Kordyva Oxide Acceptance | SA is online. According to the uptime it reports, the last restart was about 57 minutes ago. For the last 7 full days, 164 of 168 hours were online, giving 98% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Does Kordyva Oxide Acceptance | SA hold a steady performance?

Server fps averaged 166 over the last 48 hours, with 54 as the lowest. The maximum entity count was 144,776, covering buildings, deployables and all else in the world. Memory use peaked at 3,307 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on Kordyva Oxide Acceptance | SA?

Too few wipes are on record for Kordyva Oxide Acceptance | SA to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 12 hours ago.

How does Kordyva Oxide Acceptance | SA look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on Kordyva Oxide Acceptance | SA?

These are the tags Kordyva Oxide Acceptance | SA makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Kordyva Oxide Acceptance | SA come up?

You will find Kordyva Oxide Acceptance | SA on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Kordyva Oxide Acceptance | SA compare with other servers in the rankings?

Kordyva Oxide Acceptance | SA sits at #15,327 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Kordyva Oxide Acceptance | SA tell you?

Kordyva Oxide Acceptance | SA currently shows 0 players across 500 slots. Over seven days the mean player count is 0.

Getting on

What steps get you onto Kordyva Oxide Acceptance | SA?

In Rust, press F1 and enter client.connect 170.81.87.230:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.