Element card · group Modded · atomic number 13,809, its rank
RustProject DEV
Offline 171.225.248.104:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustProject DEV?
Generated by the game, the map on RustProject DEV is procedural.
What rules has RustProject DEV set, and what settings are in force?
The name of RustProject DEV carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server details
Which location is RustProject DEV based in?
No region is published by RustProject DEV. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 171.225.248.104:28015.
On what Rust version does RustProject DEV operate?
Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RustProject DEV for staying online?
Currently offline, RustProject DEV was last seen 23 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on RustProject DEV?
Too few wipes are on record for RustProject DEV to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 10 hours ago.
What does a typical wipe day on RustProject DEV involve?
Averaged across its recent wipes, the busiest point drew 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Where it appears
How should you read the tags on RustProject DEV?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RustProject DEV publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustProject DEV appear in?
The Rust Data Lab lists that include RustProject DEV are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does RustProject DEV compare with other servers in the rankings?
RustProject DEV sits at #13,809 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on RustProject DEV tell you?
No live signal from RustProject DEV right now, which was last seen 23 days 12 hours ago.
Connection
What steps get you onto RustProject DEV?
In Rust, press F1 and enter client.connect 171.225.248.104:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.