Element card · group Modded · atomic number 7,232, its rank
RustProject DEV
Offline 171.225.248.179:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustProject DEV?
The map on RustProject DEV is procedural, made by the game.
What settings and rules apply on RustProject DEV?
The name of RustProject DEV carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server details
Which location is RustProject DEV based in?
There is no region on record for RustProject DEV. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 171.225.248.179:28015.
Which Rust version is RustProject DEV on?
Rust network protocol 2635 and build 168909 on Windows is what RustProject DEV uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RustProject DEV stay online?
Right now RustProject DEV is offline, with its last appearance 4 days 11 hours ago. For the last 4 full days, 5 of 96 hours were online, giving 5% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe days
How often does a wipe happen on RustProject DEV, and at what time?
Too few wipes are on record for RustProject DEV to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 9 hours ago.
Tags, lists
What should you understand from the tags RustProject DEV carries?
These are the tags RustProject DEV makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustProject DEV come up?
These themed Rust Data Lab lists carry RustProject DEV: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does RustProject DEV compare with other servers in the rankings?
Player hours over the last week put RustProject DEV at #7,232, inside the top 32% of ranked servers.
What does the current player count on RustProject DEV tell you?
RustProject DEV is offline at the moment; the last sighting was 4 days 11 hours ago. A seven-day sample gives 1 players on average and 1 at the top.
How to join
What is the way to join RustProject DEV?
In Rust, press F1 and enter client.connect 171.225.248.179:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.