Element card · group Modded · atomic number 7,271, its rank
RustProject DEV
Offline 171.225.248.66:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustProject DEV?
The map on RustProject DEV is procedural, made by the game.
How is RustProject DEV configured, and what rules apply?
No gather rate appears in the name of RustProject DEV. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
What region hosts RustProject DEV?
There is no region on record for RustProject DEV. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 171.225.248.66:28015.
What Rust version does RustProject DEV currently run?
Rust network protocol 2635 and build 168909 on Windows is what RustProject DEV uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RustProject DEV stay online?
RustProject DEV is not online at the moment; the last sighting was 29 hours ago. For the last 2 full days, 12 of 48 hours were online, giving 25% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Wipe schedule
How often does a wipe happen on RustProject DEV, and at what time?
Too few wipes are on record for RustProject DEV to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 8 hours ago.
Where it appears
How should you read the tags on RustProject DEV?
These are the tags RustProject DEV makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RustProject DEV appear in?
These themed Rust Data Lab lists carry RustProject DEV: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does RustProject DEV place?
Player hours over the last week put RustProject DEV at #7,271, inside the top 33% of ranked servers.
How full is RustProject DEV right now?
The last recorded sighting of RustProject DEV was 29 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 06:00 UTC, when the average was 1 players.
Connection
What steps get you onto RustProject DEV?
You can connect by pressing F1 in Rust and entering client.connect 171.225.248.66:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.