Element card · group Modded · atomic number 15,415, its rank
Butterchiken Local Test Server
Offline 171.76.73.96:10001 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Butterchiken Local Test Server?
The map on Butterchiken Local Test Server is procedural, made by the game.
How is Butterchiken Local Test Server configured, and what rules apply?
Nothing in the name of Butterchiken Local Test Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Butterchiken Local Test Server based in?
No region is published by Butterchiken Local Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 171.76.73.96:10001.
On what Rust version does Butterchiken Local Test Server operate?
On Linux, Butterchiken Local Test Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How reliably does Butterchiken Local Test Server stay online?
Butterchiken Local Test Server is not online at the moment; the last sighting was 41 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
When does Butterchiken Local Test Server wipe, and how often?
Too few wipes are on record for Butterchiken Local Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 15 hours ago.
Tags, lists
Which meanings sit behind the tags on Butterchiken Local Test Server?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Butterchiken Local Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Butterchiken Local Test Server come up?
You will find Butterchiken Local Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Butterchiken Local Test Server place?
Butterchiken Local Test Server sits at #15,415 for seven-day player hours, placing it in the top – of ranked servers.
How full is Butterchiken Local Test Server right now?
The last recorded sighting of Butterchiken Local Test Server was 41 days 4 hours ago, and it is offline now.
How to join
How can you connect to Butterchiken Local Test Server?
You can connect by pressing F1 in Rust and entering client.connect 171.76.73.96:10001, or by pressing Launch Rust here, which starts the game through Steam and joins for you.