Element card · group Modded · atomic number 16,866, its rank
Preflight Test
Offline 172.104.86.66:40381 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Preflight Test?
A procedural map runs on Preflight Test, generated by the game.
How is Preflight Test configured, and what rules apply?
Nothing in the name of Preflight Test gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Preflight Test based in?
Nothing about a region is published by Preflight Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 172.104.86.66:40381.
What Rust version does Preflight Test currently run?
Rust network protocol 2634 and build 166196 on Linux is what Preflight Test uses. The protocol must match for you to join; Steam will update your game.
Does Preflight Test stay up, and how reliable is its uptime?
Currently offline, Preflight Test was last seen 29 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipes and resets
What is the wiping pattern on Preflight Test?
Preflight Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 12 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Preflight Test?
The game's server browser reads the tags Preflight Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166196 (Build): It runs build 166196; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Preflight Test come up?
You will find Preflight Test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Preflight Test hold among Rust servers?
Preflight Test sits at #16,866 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on Preflight Test tell you?
The last recorded sighting of Preflight Test was 29 days 12 hours ago, and it is offline now.
Getting on
What steps get you onto Preflight Test?
You can connect by pressing F1 in Rust and entering client.connect 172.104.86.66:40381, or by pressing Launch Rust here, which starts the game through Steam and joins for you.