Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Modded · atomic number 16,960, its rank

Preflight Test

Offline 172.104.86.66:48476 checked 30d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,960top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 205
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Preflight Test?

Generated by the game, the map on Preflight Test is procedural.

What settings and rules apply on Preflight Test?

No gather rate appears in the name of Preflight Test. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Preflight Test based in?

There is no region on record for Preflight Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 172.104.86.66:48476 is the address it uses.

Which Rust version is Preflight Test on?

On Linux, Preflight Test is running Rust network protocol 2634 and build 166029. The protocol must match for you to join; Steam will update your game.

Does Preflight Test stay up, and how reliable is its uptime?

Preflight Test is not online at the moment; the last sighting was 30 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Preflight Test, and at what time?

Too few wipes are on record for Preflight Test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 30 days 7 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Preflight Test?

The game's server browser reads the tags Preflight Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166029 (Build): Build number: 166029; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Preflight Test appear in?

These themed Rust Data Lab lists carry Preflight Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Preflight Test hold among Rust servers?

Player hours over the last week put Preflight Test at #16,960, inside the top 71% of ranked servers.

What does the current player count on Preflight Test tell you?

No live signal from Preflight Test right now, which was last seen 30 days 7 hours ago.

Getting on

How can you connect to Preflight Test?

In Rust, press F1 and enter client.connect 172.104.86.66:48476. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166029,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166029
Build Build number: 166029.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.