Rust Data LabData lab · live
Live readings Servers11,647 Players49,596 Populated3,216 Fresh wipes · 3h106 Sampled every 5 min

Element card · group PvE · atomic number 2,371, its rank

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 172.111.35.69:28015 checked 14m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 75 3% full Room to join
7-day average2peak 9
Rank · atomic number#2,371top 11%
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

The map on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing is procedural at size 4,500 with seed 2138400164, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [UK] [PVE] The Haven | No Killing | No Decay | No Stealing set, and what settings are in force?

No gather rate appears in the name of [UK] [PVE] The Haven | No Killing | No Decay | No Stealing. Groups top out at 8 players, the default for the game. Play runs as roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing based in?

Going by its name rather than a tag, [UK] [PVE] The Haven | No Killing | No Decay | No Stealing points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 172.111.35.69:28015.

On what Rust version does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing operate?

On Linux, [UK] [PVE] The Haven | No Killing | No Decay | No Stealing is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing stay online?

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing is live as of now. About 4 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

How well does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing perform?

In the last 48 hours, it averaged 60 server fps, with a low of 57. The maximum entity count was 202,061, covering buildings, deployables and all else in the world. Memory use peaked at 5,126 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

An estimate from the force wipe puts the next wipe on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 14 hours ago. Its tags set out a wipe schedule of once a month.

Lists and tags

What should you understand from the tags [UK] [PVE] The Haven | No Killing | No Decay | No Stealing carries?

The game's server browser reads the tags [UK] [PVE] The Haven | No Killing | No Decay | No Stealing publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing come up?

The Rust Data Lab lists that include [UK] [PVE] The Haven | No Killing | No Decay | No Stealing are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing compare with other servers in the rankings?

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing sits at #2,371 for seven-day player hours, placing it in the top 11% of ranked servers.

How full is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing right now?

[UK] [PVE] The Haven | No Killing | No Decay | No Stealing currently shows 2 players across 75 slots. A seven-day sample gives 2 players on average and 9 at the top. Peak time in the past 48 hours: 10:00 UTC, when the average was 4 players.

Getting on

How can you connect to [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?

In Rust, press F1 and enter client.connect 172.111.35.69:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://the-haven-pve.tebex.io/..

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.