Rust Data LabData lab · live
Live readings Servers11,824 Players75,694 Populated3,728 Fresh wipes · 3h230 Sampled every 5 min

Element card · group Vanilla · atomic number 15,519, its rank

CI test server

Offline 172.182.253.32:28015 checked 16d ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,519top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on CI test server?

Generated by the game, the map on CI test server is procedural.

How is CI test server configured, and what rules apply?

The name of CI test server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server details

Which location is CI test server based in?

Nothing about a region is published by CI test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 172.182.253.32:28015 is the address it uses.

On what Rust version does CI test server operate?

On Linux, CI test server is running Rust network protocol 2635 and build 167644. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is CI test server for staying online?

Currently offline, CI test server was last seen 16 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipe schedule

How often does a wipe happen on CI test server, and at what time?

The record holds too few of CI test server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 23 hours ago.

Tags, lists

Which meanings sit behind the tags on CI test server?

These are the tags CI test server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167644 (Build): Build number: 167644; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does CI test server appear in?

You will find CI test server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does CI test server place?

CI test server sits at #15,519 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on CI test server tell you?

The last recorded sighting of CI test server was 16 days 23 hours ago, and it is offline now.

Connection

How can you connect to CI test server?

In Rust, press F1 and enter client.connect 172.182.253.32:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167644,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167644
Build Build number: 167644.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.