Element card · group Modded · atomic number 15,905, its rank
Preflight Test
Offline 172.237.12.235:44801 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Preflight Test?
A procedural map runs on Preflight Test, generated by the game.
How is Preflight Test configured, and what rules apply?
The name of Preflight Test carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is Preflight Test based in?
No region is published by Preflight Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 172.237.12.235:44801 is the address it uses.
Which Rust version is Preflight Test on?
On Linux, Preflight Test is running Rust network protocol 2634 and build 166601. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Preflight Test stay up, and how reliable is its uptime?
Preflight Test is not online at the moment; the last sighting was 26 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipes and resets
How often does a wipe happen on Preflight Test, and at what time?
Preflight Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 23 hours ago.
Where it appears
Which meanings sit behind the tags on Preflight Test?
These are the tags Preflight Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166601 (Build): It runs build 166601; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Preflight Test come up?
These themed Rust Data Lab lists carry Preflight Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does Preflight Test compare with other servers in the rankings?
Player hours over the last week put Preflight Test at #15,905, inside the top 70% of ranked servers.
How full is Preflight Test right now?
No live signal from Preflight Test right now, which was last seen 26 days 23 hours ago.
Getting on
What is the way to join Preflight Test?
Open the console with F1 in Rust and type client.connect 172.237.12.235:44801. The Launch Rust button on this page does the same job through Steam.