Rust Data LabData lab · live
Live readings Servers11,897 Players102,621 Populated3,980 Fresh wipes · 3h399 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

JuraTempest

Online 172.240.11.217:25642 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:33 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on JuraTempest?

The map on JuraTempest is procedural at size 3,200 with seed 1766312, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has JuraTempest set, and what settings are in force?

Nothing in the name of JuraTempest gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does JuraTempest sit?

No region is published by JuraTempest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 172.240.11.217:25642 is the address it uses.

On what Rust version does JuraTempest operate?

On Linux, JuraTempest is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is JuraTempest for staying online?

JuraTempest is live as of now. According to the uptime it reports, the last restart was about 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does JuraTempest hold a steady performance?

Server fps averaged 213 over the last 48 hours, with 187 as the lowest. Buildings, deployables and everything else in the world added up to as many as 57,555 entities. Memory use peaked at 2,171 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on JuraTempest, and at what time?

The record holds too few of JuraTempest's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 14 hours ago.

How does JuraTempest look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags JuraTempest carries?

The game's server browser reads the tags JuraTempest publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does JuraTempest appear in?

The Rust Data Lab lists that include JuraTempest are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does JuraTempest place?

Player hours over the last week put JuraTempest at #15,327, inside the top 69% of ranked servers.

How many players does JuraTempest have at the moment?

At the moment JuraTempest has 0 of its 5 slots filled. The seven-day average for this server is 0 players.

Connection

What is the way to join JuraTempest?

You can connect by pressing F1 in Rust and entering client.connect 172.240.11.217:25642, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.