Rust Data LabData lab · live
Live readings Servers11,637 Players32,508 Populated2,805 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

Rust Shitters

Online 172.240.13.37:25678 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC11d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 59
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  4. 4 Ru 404 RUST 2Х|ДЛ… 13
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  5. 5 Ru RustSpain.com … 2
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  6. 6 Ru 404 RUST 2Х|ДЛ… 3
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Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Shitters?

Rust Shitters runs a procedural map of size 2,000 with seed 8407239; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust Shitters set, and what settings are in force?

Nothing in the name of Rust Shitters gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Rust Shitters based in?

There is no region on record for Rust Shitters. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 172.240.13.37:25678.

On what Rust version does Rust Shitters operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust Shitters uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rust Shitters for staying online?

Right now, Rust Shitters is reachable. According to the uptime it reports, the last restart was about 10 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Is Rust Shitters known for smooth running?

Server fps averaged 240 over the last 48 hours, with 238 as the lowest. Buildings, deployables and everything else in the world added up to as many as 17,285 entities. Up to 1,171 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Rust Shitters?

The record holds too few of Rust Shitters's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days ago.

How does Rust Shitters look on the day of a wipe?

At their busiest, recent wipes averaged 5 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Rust Shitters?

The game's server browser reads the tags Rust Shitters publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Shitters appear in?

You will find Rust Shitters on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Rust Shitters place?

Player hours over the last week put Rust Shitters at #15,349, inside the top 69% of ranked servers.

What does the current player count on Rust Shitters tell you?

Rust Shitters currently shows 0 players across 10 slots. Over seven days the mean player count is 0.

How to join

What is the way to join Rust Shitters?

Open the console with F1 in Rust and type client.connect 172.240.13.37:25678. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.