Rust Data LabData lab · live
Live readings Servers11,659 Players48,364 Populated3,165 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 16,957, its rank

KingWalts Server

Offline 172.240.236.69:20784 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 3 0% full Room to join
7-day average0peak –
Rank · atomic number#16,957top 71%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on KingWalts Server?

KingWalts Server runs a procedural map of size 1,500 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has KingWalts Server set, and what settings are in force?

The name of KingWalts Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is KingWalts Server based in?

No region is published by KingWalts Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 172.240.236.69:20784.

Which Rust version is KingWalts Server on?

On Linux, KingWalts Server is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.

Does KingWalts Server stay up, and how reliable is its uptime?

Right now KingWalts Server is offline, with its last appearance 31 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on KingWalts Server, and at what time?

The record holds too few of KingWalts Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 16 hours ago.

Where it appears

Which meanings sit behind the tags on KingWalts Server?

These are the tags KingWalts Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does KingWalts Server come up?

The Rust Data Lab lists that include KingWalts Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does KingWalts Server compare with other servers in the rankings?

The seven-day player-hours table has KingWalts Server at #16,957, in the top 71% of ranked servers.

How full is KingWalts Server right now?

The last recorded sighting of KingWalts Server was 31 days 4 hours ago, and it is offline now.

How to join

What steps get you onto KingWalts Server?

You can connect by pressing F1 in Rust and entering client.connect 172.240.236.69:20784, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players It has 3 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.