Element card · group Modded · atomic number 15,398, its rank
Rust – Falling Kingdoms
Offline 172.240.87.139:25191 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:55 UTC21d ago | 2 | – | running | 0 |
| Mon 28 Sep, 17:20 UTC30d ago | 1 | halved by day 2 | 9.9 days | 0 |
| Wed 16 Sep, 18:09 UTC42d ago | 3 | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust – Falling Kingdoms?
A procedural map of size 3,500 with seed 50000 runs on Rust – Falling Kingdoms, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What rules has Rust – Falling Kingdoms set, and what settings are in force?
No gather rate appears in the name of Rust – Falling Kingdoms. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Rust – Falling Kingdoms?
Nothing about a region is published by Rust – Falling Kingdoms. Rust Data Lab shows a server's stated location, not a verified position of the machine. 172.240.87.139:25191 is the address it uses.
What Rust version does Rust – Falling Kingdoms currently run?
On Linux, Rust – Falling Kingdoms is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust – Falling Kingdoms stay online?
Currently offline, Rust – Falling Kingdoms was last seen 16 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Rust – Falling Kingdoms wipe, and how often?
With no fixed rhythm, Rust – Falling Kingdoms wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 1 hours ago.
How does Rust – Falling Kingdoms look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.
Tags, lists
What should you understand from the tags Rust – Falling Kingdoms carries?
These are the tags Rust – Falling Kingdoms makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust – Falling Kingdoms come up?
The Rust Data Lab lists that include Rust – Falling Kingdoms are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Rust – Falling Kingdoms compare with other servers in the rankings?
The seven-day player-hours table has Rust – Falling Kingdoms at #15,398, in the top 71% of ranked servers.
What does the current player count on Rust – Falling Kingdoms tell you?
The last recorded sighting of Rust – Falling Kingdoms was 16 days 8 hours ago, and it is offline now.
Connection
What steps get you onto Rust – Falling Kingdoms?
You can connect by pressing F1 in Rust and entering client.connect 172.240.87.139:25191, or by pressing Launch Rust here, which starts the game through Steam and joins for you.