Rust Data LabData lab · live
Live readings Servers11,835 Players94,909 Populated3,850 Fresh wipes · 3h528 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

high risk solo/duo only

Offline 172.240.87.193:27557 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:20 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 131
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Quick answers

from the figures on this page

Server setup

What map is in play on high risk solo/duo only?

The map on high risk solo/duo only is procedural at size 4,000 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is high risk solo/duo only configured, and what rules apply?

No gather rate appears in the name of high risk solo/duo only. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is high risk solo/duo only based in?

Nothing about a region is published by high risk solo/duo only. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 172.240.87.193:27557.

What Rust version does high risk solo/duo only currently run?

Rust network protocol 2634 and build 167781 on Linux is what high risk solo/duo only uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does high risk solo/duo only stay up, and how reliable is its uptime?

Right now high risk solo/duo only is offline, with its last appearance 7 days 9 hours ago. For the last 7 full days, 12 of 168 hours were online, giving 7% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on high risk solo/duo only?

high risk solo/duo only's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 17 hours ago.

What does a typical wipe day on high risk solo/duo only involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on high risk solo/duo only?

The game's server browser reads the tags high risk solo/duo only publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does high risk solo/duo only appear in?

You will find high risk solo/duo only on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does high risk solo/duo only compare with other servers in the rankings?

high risk solo/duo only sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is high risk solo/duo only right now?

No live signal from high risk solo/duo only right now, which was last seen 7 days 9 hours ago. Over seven days the mean player count is 0.

How to join

How can you connect to high risk solo/duo only?

Open the console with F1 in Rust and type client.connect 172.240.87.193:27557. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players 75 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.