Element card · group Modded · atomic number 13,247, its rank
Local Test Server
Offline 172.56.210.9:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Local Test Server?
A procedural map runs on Local Test Server, generated by the game.
What settings and rules apply on Local Test Server?
No gather rate appears in the name of Local Test Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Local Test Server?
There is no region on record for Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 172.56.210.9:28015.
On what Rust version does Local Test Server operate?
On Windows, Local Test Server is running Rust network protocol 2633 and build 163272. The protocol must match for you to join; Steam will update your game.
Does Local Test Server stay up, and how reliable is its uptime?
Local Test Server is not online at the moment; the last sighting was 37 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Local Test Server?
The record holds too few of Local Test Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 21 hours ago.
Where it appears
What should you understand from the tags Local Test Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163272 (Build): The game build is 163272; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Local Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Test Server come up?
These themed Rust Data Lab lists carry Local Test Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Local Test Server place?
Player hours over the last week put Local Test Server at #13,247, inside the top 58% of ranked servers.
How full is Local Test Server right now?
No live signal from Local Test Server right now, which was last seen 37 days 18 hours ago.
Connection
How can you connect to Local Test Server?
You can connect by pressing F1 in Rust and entering client.connect 172.56.210.9:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.