Element card · group Modded · atomic number 10,624, its rank
Chicago Chill No-Decay
Online 173.234.31.2:28035 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Chicago Chill No-Decay?
The map on Chicago Chill No-Decay is procedural at size 4,250 with seed 1583848389, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Chicago Chill No-Decay configured, and what rules apply?
Nothing in the name of Chicago Chill No-Decay gives a gather rate. Group size is capped at 12 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Chicago Chill No-Decay?
There is no region on record for Chicago Chill No-Decay. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 173.234.31.2:28035.
Which Rust version is Chicago Chill No-Decay on?
On Windows, Chicago Chill No-Decay is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Chicago Chill No-Decay stay up, and how reliable is its uptime?
Right now, Chicago Chill No-Decay is reachable. About 7 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is Chicago Chill No-Decay known for smooth running?
The last 48 hours show an average of 107 server fps and a minimum of 73. The entity count reached 107,110, including buildings, deployables and all other world items. The highest memory usage was 3,641 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does Chicago Chill No-Decay wipe, and how often?
Once a month is all Chicago Chill No-Decay wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 23 hours ago the current world was made.
How does Chicago Chill No-Decay look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 8 hours in.
Where it appears
How should you read the tags on Chicago Chill No-Decay?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts12 (Group limit): Teams cap at 12 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Chicago Chill No-Decay publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Chicago Chill No-Decay appear in?
You will find Chicago Chill No-Decay on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Chicago Chill No-Decay place?
The seven-day player-hours table has Chicago Chill No-Decay at #10,624, in the top 48% of ranked servers.
How full is Chicago Chill No-Decay right now?
Of 50 slots, 0 are taken on Chicago Chill No-Decay right now. Averaged over the past week: 0 players, peaking at 1.
How to join
What steps get you onto Chicago Chill No-Decay?
In Rust, press F1 and enter client.connect 173.234.31.2:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://logicservers.com/game-servers/rust.