Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 10,624, its rank

Chicago Chill No-Decay

Online 173.234.31.2:28035 checked 1h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,624top 48%
Last wipe26d agono schedule published
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Chicago Chill No-Decay?

The map on Chicago Chill No-Decay is procedural at size 4,250 with seed 1583848389, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Chicago Chill No-Decay configured, and what rules apply?

Nothing in the name of Chicago Chill No-Decay gives a gather rate. Group size is capped at 12 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Chicago Chill No-Decay?

There is no region on record for Chicago Chill No-Decay. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 173.234.31.2:28035.

Which Rust version is Chicago Chill No-Decay on?

On Windows, Chicago Chill No-Decay is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Chicago Chill No-Decay stay up, and how reliable is its uptime?

Right now, Chicago Chill No-Decay is reachable. About 7 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Chicago Chill No-Decay known for smooth running?

The last 48 hours show an average of 107 server fps and a minimum of 73. The entity count reached 107,110, including buildings, deployables and all other world items. The highest memory usage was 3,641 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Chicago Chill No-Decay wipe, and how often?

Once a month is all Chicago Chill No-Decay wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 26 days 23 hours ago the current world was made.

How does Chicago Chill No-Decay look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 8 hours in.

Where it appears

How should you read the tags on Chicago Chill No-Decay?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts12 (Group limit): Teams cap at 12 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Chicago Chill No-Decay publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Chicago Chill No-Decay appear in?

You will find Chicago Chill No-Decay on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Chicago Chill No-Decay place?

The seven-day player-hours table has Chicago Chill No-Decay at #10,624, in the top 48% of ranked servers.

How full is Chicago Chill No-Decay right now?

Of 50 slots, 0 are taken on Chicago Chill No-Decay right now. Averaged over the past week: 0 players, peaking at 1.

How to join

What steps get you onto Chicago Chill No-Decay?

In Rust, press F1 and enter client.connect 173.234.31.2:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://logicservers.com/game-servers/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It has 50 slots.
ts12
Group limit Teams cap at 12 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.