Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

BRM Rust Server

Offline 173.237.43.198:20052 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:39 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 192
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Quick answers

from the figures on this page

Server setup

What map is in play on BRM Rust Server?

The map on BRM Rust Server is procedural at size 3,500 with seed 2069532675, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on BRM Rust Server?

Nothing in the name of BRM Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts BRM Rust Server?

There is no region on record for BRM Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 173.237.43.198:20052.

On what Rust version does BRM Rust Server operate?

On Linux, BRM Rust Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is BRM Rust Server for staying online?

BRM Rust Server is not online at the moment; the last sighting was 7 days 1 hours ago. For the last 7 full days, 9 of 168 hours were online, giving 5% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does BRM Rust Server wipe, and how often?

The record holds too few of BRM Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 20 hours ago.

On BRM Rust Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on BRM Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list BRM Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does BRM Rust Server come up?

You will find BRM Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does BRM Rust Server place?

BRM Rust Server sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on BRM Rust Server tell you?

The last recorded sighting of BRM Rust Server was 7 days 1 hours ago, and it is offline now. The seven-day average for this server is 0 players.

How to join

What steps get you onto BRM Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 173.237.43.198:20052, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players 75 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.