Element card · group Modded · atomic number 15,413, its rank
My Little Slice of Hell
Offline 173.249.223.17:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What rules has My Little Slice of Hell set, and what settings are in force?
No gather rate appears in the name of My Little Slice of Hell. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts My Little Slice of Hell?
No region is published by My Little Slice of Hell. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 173.249.223.17:28015.
What Rust version does My Little Slice of Hell currently run?
Rust network protocol 2633 and build 163794 on Windows is what My Little Slice of Hell uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Little Slice of Hell stay up, and how reliable is its uptime?
Right now My Little Slice of Hell is offline, with its last appearance 41 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on My Little Slice of Hell?
Too few wipes are on record for My Little Slice of Hell to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 1 hours ago.
Where it appears
How should you read the tags on My Little Slice of Hell?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list My Little Slice of Hell publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Little Slice of Hell come up?
You will find My Little Slice of Hell on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does My Little Slice of Hell hold among Rust servers?
My Little Slice of Hell sits at #15,413 for seven-day player hours, placing it in the top – of ranked servers.
How full is My Little Slice of Hell right now?
No live signal from My Little Slice of Hell right now, which was last seen 41 days ago.
Connection
What steps get you onto My Little Slice of Hell?
You can connect by pressing F1 in Rust and entering client.connect 173.249.223.17:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.