Rust Data LabData lab · live
Live readings Servers11,635 Players30,176 Populated2,756 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 13,277, its rank

RustyOG Test Server

Offline 174.166.109.197:28015 checked 16d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,277top 61%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:36 UTC16d ago 1 – running 1
Thu 8 Oct, 11:36 UTC20d ago 2 halved by day 2 4.5 days 0
Thu 8 Oct, 02:21 UTC21d ago 2 – 0.4 days 1
Tue 6 Oct, 20:59 UTC22d ago 1 – 1.2 days 0
Mon 5 Oct, 12:25 UTC23d ago 1 – 1.4 days 0
Mon 28 Sep, 17:21 UTC30d ago 0 – 6.8 days 0
Sun 27 Sep, 15:46 UTC31d ago 1 – 1.1 days 1
Sat 26 Sep, 16:06 UTC32d ago 1 – 1 days 1
Mon 21 Sep, 20:09 UTC37d ago 1 halved by day 1 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RustyOG Test Server?

A procedural map of size 3,500 with seed 1337 runs on RustyOG Test Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has RustyOG Test Server set, and what settings are in force?

Nothing in the name of RustyOG Test Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is RustyOG Test Server based in?

No region is published by RustyOG Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 174.166.109.197:28015.

What Rust version does RustyOG Test Server currently run?

On Windows, RustyOG Test Server is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

Does RustyOG Test Server stay up, and how reliable is its uptime?

Currently offline, RustyOG Test Server was last seen 16 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe schedule

When does RustyOG Test Server wipe, and how often?

No next wipe can be predicted on RustyOG Test Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 5 hours ago the current world was made.

What does a typical wipe day on RustyOG Test Server involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

How should you read the tags on RustyOG Test Server?

These are the tags RustyOG Test Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustyOG Test Server come up?

The Rust Data Lab lists that include RustyOG Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does RustyOG Test Server compare with other servers in the rankings?

Player hours over the last week put RustyOG Test Server at #13,277, inside the top 61% of ranked servers.

How full is RustyOG Test Server right now?

No live signal from RustyOG Test Server right now, which was last seen 16 days 5 hours ago.

Getting on

What steps get you onto RustyOG Test Server?

You can connect by pressing F1 in Rust and entering client.connect 174.166.109.197:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.