Element card · group Vanilla · atomic number 8,971, its rank
GimpyTown
Offline 174.26.75.4:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on GimpyTown?
The map on GimpyTown is procedural, made by the game.
What settings and rules apply on GimpyTown?
Nothing in the name of GimpyTown gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
What region hosts GimpyTown?
There is no region on record for GimpyTown. Rust Data Lab shows a server's stated location, not a verified position of the machine. 174.26.75.4:28015 is the address it uses.
Which Rust version is GimpyTown on?
Rust network protocol 2634 and build 167781 on Windows is what GimpyTown uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is GimpyTown for staying online?
Currently offline, GimpyTown was last seen 5 days 14 hours ago. For the last 7 full days, 53 of 168 hours were online, giving 32% uptime. It first appeared to Rust Data Lab on 12 October 2026.
Wipe days
When does GimpyTown wipe, and how often?
Estimated from the force wipe is when GimpyTown next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 18 days 17 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
Tags, lists
How should you read the tags on GimpyTown?
These are the tags GimpyTown makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does GimpyTown come up?
The Rust Data Lab lists that include GimpyTown are: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
How does GimpyTown compare with other servers in the rankings?
The seven-day player-hours table has GimpyTown at #8,971, in the top 40% of ranked servers.
How full is GimpyTown right now?
GimpyTown is offline at the moment; the last sighting was 5 days 14 hours ago. The week's figures average 0 players and top out at 1.
Connection
What is the way to join GimpyTown?
You can connect by pressing F1 in Rust and entering client.connect 174.26.75.4:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.