Element card · group Modded · atomic number 15,426, its rank
Buzzard
Offline 174.59.15.103:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:07 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Buzzard?
The map on Buzzard is procedural, made by the game.
What rules has Buzzard set, and what settings are in force?
The name of Buzzard carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, building in a sandbox, with no gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is off, Valve's anti-cheat.
Server details
Which location is Buzzard based in?
There is no region on record for Buzzard. Rust Data Lab shows a server's stated location, not a verified position of the machine. 174.59.15.103:28015 is the address it uses.
On what Rust version does Buzzard operate?
Rust network protocol 2635 and build 168909 on Linux is what Buzzard uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Buzzard stay up, and how reliable is its uptime?
Right now Buzzard is offline, with its last appearance 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Buzzard?
Too few wipes are on record for Buzzard to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 15 hours ago the current world was made.
On Buzzard, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
What should you understand from the tags Buzzard carries?
The game's server browser reads the tags Buzzard publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^c (Creative): You get a sandbox for building, without gathering; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Buzzard come up?
You will find Buzzard on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does Buzzard compare with other servers in the rankings?
Player hours over the last week put Buzzard at #15,426, inside the top 69% of ranked servers.
What does the current player count on Buzzard tell you?
No live signal from Buzzard right now, which was last seen 6 hours ago. The past week gives an average of 0 players.
Connection
What is the way to join Buzzard?
You can connect by pressing F1 in Rust and entering client.connect 174.59.15.103:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.