Rust Data LabData lab · live
Live readings Servers11,656 Players41,553 Populated2,988 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Modded · atomic number 15,498, its rank

Scroobys One Grid Server

Offline 174.65.117.239:28015 checked 37d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#15,498top 68%
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 22:47 UTC39d ago 2 – running 1
Fri 18 Sep, 01:16 UTC40d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Scroobys One Grid Server?

The map on Scroobys One Grid Server is procedural at size 1,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on Scroobys One Grid Server?

Nothing in the name of Scroobys One Grid Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

About the server

Which location is Scroobys One Grid Server based in?

No region is published by Scroobys One Grid Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 174.65.117.239:28015.

Which Rust version is Scroobys One Grid Server on?

Rust network protocol 2633 and build 162929 on Windows is what Scroobys One Grid Server uses. The protocol must match for you to join; Steam will update your game.

Does Scroobys One Grid Server stay up, and how reliable is its uptime?

Right now Scroobys One Grid Server is offline, with its last appearance 37 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on Scroobys One Grid Server?

The record holds too few of Scroobys One Grid Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 3 hours ago.

How does Scroobys One Grid Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 19 hours after it began.

Tags, lists

How should you read the tags on Scroobys One Grid Server?

These are the tags Scroobys One Grid Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Scroobys One Grid Server appear in?

You will find Scroobys One Grid Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Scroobys One Grid Server compare with other servers in the rankings?

Scroobys One Grid Server sits at #15,498 for seven-day player hours, placing it in the top 68% of ranked servers.

How full is Scroobys One Grid Server right now?

The last recorded sighting of Scroobys One Grid Server was 37 days 22 hours ago, and it is offline now.

How to join

What steps get you onto Scroobys One Grid Server?

In Rust, press F1 and enter client.connect 174.65.117.239:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players 8 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.