Rust Data LabData lab · live
Live readings Servers11,672 Players34,284 Populated2,842 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Modded · atomic number 14,674, its rank

Nic private test box

Offline 174.83.210.95:28015 checked 12d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,674top 67%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:02 UTC14d ago 0 – running 0
Tue 13 Oct, 04:58 UTC15d ago 1 – 1.1 days 1
Mon 12 Oct, 22:05 UTC16d ago 1 – 0.3 days 0
Mon 12 Oct, 14:53 UTC16d ago 1 – 0.3 days 1
Mon 12 Oct, 03:04 UTC17d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What rules has Nic private test box set, and what settings are in force?

Nothing in the name of Nic private test box gives a gather rate. Group size is capped at 60 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Nic private test box sit?

No region is published by Nic private test box. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 174.83.210.95:28015 is the address it uses.

Which Rust version is Nic private test box on?

Rust network protocol 2634 and build 167781 on Windows is what Nic private test box uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Nic private test box for staying online?

Right now Nic private test box is offline, with its last appearance 12 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipe schedule

What is the wiping pattern on Nic private test box?

No next wipe can be predicted on Nic private test box: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 20 hours ago.

How does Nic private test box look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Nic private test box?

The game's server browser reads the tags Nic private test box publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts60 (Group limit): Teams cap at 60 players; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Nic private test box come up?

The Rust Data Lab lists that include Nic private test box are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Nic private test box place?

Player hours over the last week put Nic private test box at #14,674, inside the top 67% of ranked servers.

How many players does Nic private test box have at the moment?

Nic private test box is offline at the moment; the last sighting was 12 days ago.

Getting on

What steps get you onto Nic private test box?

In Rust, press F1 and enter client.connect 174.83.210.95:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts60,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts60
Group limit Teams cap at 60 players.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.