Element card · group Modded · atomic number 13,901, its rank
Contracts Oxide Production (28015)
Offline 174.91.200.182:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:27 UTC15d ago | 1 | – | running | 1 |
| Tue 13 Oct, 21:28 UTC15d ago | 1 | – | 0.3 days | 1 |
| Sat 3 Oct, 04:34 UTC26d ago | 1 | held half | 10.7 days | 1 |
| Thu 10 Sep, 03:56 UTC49d ago | – | – | 23 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
143
ShockRust | Blue | NoLimit 143/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
122
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 Re RETRO RUST #1 … 186
- 4 Ru 404 RUST 2Х|ДЛ… 78
-
5
Ru
RustSpain.com …
10
RustSpain.com | EU Main 10/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
20
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on Contracts Oxide Production (28015)?
Generated by the game, the map on Contracts Oxide Production (28015) is procedural.
How is Contracts Oxide Production (28015) configured, and what rules apply?
No gather rate appears in the name of Contracts Oxide Production (28015). Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Contracts Oxide Production (28015) sit?
Nothing about a region is published by Contracts Oxide Production (28015). Rust Data Lab shows a server's stated location, not a verified position of the machine. 174.91.200.182:28015 is the address it uses.
What Rust version does Contracts Oxide Production (28015) currently run?
On Windows, Contracts Oxide Production (28015) is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Contracts Oxide Production (28015) stay online?
Contracts Oxide Production (28015) is not online at the moment; the last sighting was 15 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipes and resets
When does Contracts Oxide Production (28015) wipe, and how often?
There is no next wipe to predict for Contracts Oxide Production (28015), which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 5 hours ago.
On Contracts Oxide Production (28015), what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
Which meanings sit behind the tags on Contracts Oxide Production (28015)?
gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): Player slots: 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Contracts Oxide Production (28015) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Contracts Oxide Production (28015) appear in?
You will find Contracts Oxide Production (28015) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Contracts Oxide Production (28015) compare with other servers in the rankings?
Contracts Oxide Production (28015) sits at #13,901 for seven-day player hours, placing it in the top 64% of ranked servers.
How many players does Contracts Oxide Production (28015) have at the moment?
Contracts Oxide Production (28015) is offline at the moment; the last sighting was 15 days 4 hours ago.
Connection
How can you connect to Contracts Oxide Production (28015)?
Open the console with F1 in Rust and type client.connect 174.91.200.182:28015. The Launch Rust button on this page does the same job through Steam.