Rust Data LabData lab · live
Live readings Servers11,711 Players58,911 Populated3,347 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Modded · atomic number 13,070, its rank

#1 MyRustServer

Offline 174.92.75.137:28015 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#13,070top 59%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:24 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 188
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Quick answers

from the figures on this page

Server setup

What map is in play on #1 MyRustServer?

#1 MyRustServer runs a procedural map of size 3,500 with seed 3486489; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has #1 MyRustServer set, and what settings are in force?

The name of #1 MyRustServer carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts #1 MyRustServer?

No region is published by #1 MyRustServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 174.92.75.137:28015 is the address it uses.

On what Rust version does #1 MyRustServer operate?

On Windows, #1 MyRustServer is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does #1 MyRustServer stay online?

#1 MyRustServer is not online at the moment; the last sighting was 6 days 4 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on #1 MyRustServer?

#1 MyRustServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 5 hours ago.

What does a typical wipe day on #1 MyRustServer involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on #1 MyRustServer?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list #1 MyRustServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does #1 MyRustServer come up?

You will find #1 MyRustServer on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does #1 MyRustServer hold among Rust servers?

#1 MyRustServer sits at #13,070 for seven-day player hours, placing it in the top 59% of ranked servers.

How many players does #1 MyRustServer have at the moment?

No live signal from #1 MyRustServer right now, which was last seen 6 days 4 hours ago. Averaged over the past week: 0 players, peaking at 1.

How to join

How can you connect to #1 MyRustServer?

You can connect by pressing F1 in Rust and entering client.connect 174.92.75.137:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.