Rust Data LabData lab · live
Live readings Servers11,801 Players73,164 Populated3,682 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 8,078, its rank

LocalTest

Offline 175.1.76.16:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#8,078top 36%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:34 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on LocalTest?

Generated by the game, the map on LocalTest is procedural.

What settings and rules apply on LocalTest?

The name of LocalTest carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is LocalTest based in?

There is no region on record for LocalTest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 175.1.76.16:28015.

Which Rust version is LocalTest on?

Rust network protocol 2635 and build 168909 on Windows is what LocalTest uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does LocalTest stay online?

LocalTest is not online at the moment; the last sighting was 4 days 3 hours ago. It was online for 6 of 96 hours in the last 4 full days, which is 6% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does LocalTest wipe, and how often?

The record holds too few of LocalTest's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 4 hours ago the current world was made.

How does LocalTest look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

How should you read the tags on LocalTest?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list LocalTest publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does LocalTest come up?

You will find LocalTest on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does LocalTest hold among Rust servers?

LocalTest sits at #8,078 for seven-day player hours, placing it in the top 36% of ranked servers.

How many players does LocalTest have at the moment?

The last recorded sighting of LocalTest was 4 days 3 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.

Connection

What steps get you onto LocalTest?

Open the console with F1 in Rust and type client.connect 175.1.76.16:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.