Element card · group Modded · atomic number 8,078, its rank
LocalTest
Offline 175.1.76.16:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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- 3 Re RETRO RUST #1 … 125
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Quick answers
from the figures on this pageServer setup
What map is in play on LocalTest?
Generated by the game, the map on LocalTest is procedural.
What settings and rules apply on LocalTest?
The name of LocalTest carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is LocalTest based in?
There is no region on record for LocalTest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 175.1.76.16:28015.
Which Rust version is LocalTest on?
Rust network protocol 2635 and build 168909 on Windows is what LocalTest uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does LocalTest stay online?
LocalTest is not online at the moment; the last sighting was 4 days 3 hours ago. It was online for 6 of 96 hours in the last 4 full days, which is 6% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does LocalTest wipe, and how often?
The record holds too few of LocalTest's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 4 hours ago the current world was made.
How does LocalTest look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.
Where it appears
How should you read the tags on LocalTest?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list LocalTest publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does LocalTest come up?
You will find LocalTest on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does LocalTest hold among Rust servers?
LocalTest sits at #8,078 for seven-day player hours, placing it in the top 36% of ranked servers.
How many players does LocalTest have at the moment?
The last recorded sighting of LocalTest was 4 days 3 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
Connection
What steps get you onto LocalTest?
Open the console with F1 in Rust and type client.connect 175.1.76.16:28015. The Launch Rust button on this page does the same job through Steam.