Element card · group Modded · atomic number 13,864, its rank
LocalTest
Offline 175.1.82.49:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on LocalTest?
A procedural map runs on LocalTest, generated by the game.
What settings and rules apply on LocalTest?
Nothing in the name of LocalTest gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does LocalTest sit?
Nothing about a region is published by LocalTest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 175.1.82.49:28015.
What Rust version does LocalTest currently run?
On Windows, LocalTest is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is LocalTest for staying online?
Currently offline, LocalTest was last seen 15 hours ago. On 27 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on LocalTest?
The record holds too few of LocalTest's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 hours ago.
Where it appears
Which meanings sit behind the tags on LocalTest?
These are the tags LocalTest makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does LocalTest come up?
These themed Rust Data Lab lists carry LocalTest: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
Against other Rust servers, where does LocalTest place?
Player hours over the last week put LocalTest at #13,864, inside the top 62% of ranked servers.
What does the current player count on LocalTest tell you?
The last recorded sighting of LocalTest was 15 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How to join
What is the way to join LocalTest?
Open the console with F1 in Rust and type client.connect 175.1.82.49:28015. The Launch Rust button on this page does the same job through Steam.