Element card · group Modded · atomic number 14,995, its rank
LocalTest
Offline 175.1.85.175:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on LocalTest?
The map on LocalTest is procedural, made by the game.
What rules has LocalTest set, and what settings are in force?
The name of LocalTest carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts LocalTest?
No region is published by LocalTest. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 175.1.85.175:28015.
What Rust version does LocalTest currently run?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does LocalTest stay up, and how reliable is its uptime?
Currently offline, LocalTest was last seen 7 days 15 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on LocalTest?
Too few wipes are on record for LocalTest to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 8 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on LocalTest?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list LocalTest publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LocalTest appear in?
The Rust Data Lab lists that include LocalTest are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does LocalTest place?
Player hours over the last week put LocalTest at #14,995, inside the top 68% of ranked servers.
What does the current player count on LocalTest tell you?
No live signal from LocalTest right now, which was last seen 7 days 15 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
How to join
What is the way to join LocalTest?
In Rust, press F1 and enter client.connect 175.1.85.175:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.