Rust Data LabData lab · live
Live readings Servers11,874 Players88,657 Populated4,001 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Modded · atomic number 9,830, its rank

MyRustServer

Offline 175.141.33.3:28015 checked 5h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,830top 44%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 180
    ShockRust | Blue | NoLimit no group limit · 163 on average 180/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 178
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 178/ 225
  4. 4 Ru RustSpain.com … 31
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 159
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 159/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 54
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 54/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on MyRustServer?

Generated by the game, the map on MyRustServer is procedural.

How is MyRustServer configured, and what rules apply?

No gather rate appears in the name of MyRustServer. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does MyRustServer sit?

There is no region on record for MyRustServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 175.141.33.3:28015.

What Rust version does MyRustServer currently run?

Rust network protocol 2635 and build 168909 on Windows is what MyRustServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does MyRustServer stay up, and how reliable is its uptime?

MyRustServer is not online at the moment; the last sighting was 5 hours ago. For the last 4 full days, 6 of 96 hours were online, giving 6% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe schedule

What is the wiping pattern on MyRustServer?

MyRustServer's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

Where it appears

How should you read the tags on MyRustServer?

These are the tags MyRustServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does MyRustServer come up?

The Rust Data Lab lists that include MyRustServer are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does MyRustServer hold among Rust servers?

Player hours over the last week put MyRustServer at #9,830, inside the top 44% of ranked servers.

How many players does MyRustServer have at the moment?

No live signal from MyRustServer right now, which was last seen 5 hours ago. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 12:00 UTC, at 1 players.

Getting on

What steps get you onto MyRustServer?

Open the console with F1 in Rust and type client.connect 175.141.33.3:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.