Rust Data LabData lab · live
Live readings Servers11,805 Players79,944 Populated3,786 Fresh wipes · 3h105 Sampled every 5 min

Element card · group PvE · atomic number 14,100, its rank

Name of Server as Shown on the Client Server List

Offline EU 176.100.24.23:28015 checked 20d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,100top 64% · #2417 in EU
Last wipe22d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 14:58 UTC22d ago 1 – running 1
Sun 4 Oct, 13:01 UTC24d ago 1 – 2.1 days 1
Fri 2 Oct, 21:12 UTC25d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 1[PvE]Тульский… 40
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 40/ 200
  2. 2 Re [PvE] Relic Eu… 41
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 41/ 200
  3. 3 Ru [GER] Rust Oas… 41
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 41/ 140
  4. 4 Sa [EU] Salty Zom… 44
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 44/ 150
  5. 5 He Hex EU PVE Mon… 42
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 42/ 100
  6. 6 Фа Фармер[FULL PV… 30
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 30/ 75

Quick answers

from the figures on this page

Settings and map

What map is in play on Name of Server as Shown on the Client Server List?

Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.

What settings and rules apply on Name of Server as Shown on the Client Server List?

Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Name of Server as Shown on the Client Server List sit?

Name of Server as Shown on the Client Server List gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.100.24.23:28015 is the address it uses.

What Rust version does Name of Server as Shown on the Client Server List currently run?

Rust network protocol 2634 and build 166655 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 20 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Name of Server as Shown on the Client Server List?

Once a month is all Name of Server as Shown on the Client Server List wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 22 days 5 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On Name of Server as Shown on the Client Server List, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Where it appears

What should you understand from the tags Name of Server as Shown on the Client Server List carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166655 (Build): It runs build 166655; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Name of Server as Shown on the Client Server List place?

Seven-day player hours place Name of Server as Shown on the Client Server List at #14,100 overall, #2,417 in Europe and in the top 64% of ranked servers.

How full is Name of Server as Shown on the Client Server List right now?

The last recorded sighting of Name of Server as Shown on the Client Server List was 20 days ago, and it is offline now.

Getting on

How can you connect to Name of Server as Shown on the Client Server List?

Open the console with F1 in Rust and type client.connect 176.100.24.23:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166655
Build It runs build 166655.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.