Element card · group Modded · atomic number 14,354, its rank
banditcamp
Offline 176.105.208.133:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on banditcamp?
A procedural map runs on banditcamp, generated by the game.
How is banditcamp configured, and what rules apply?
Nothing in the name of banditcamp gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is banditcamp based in?
Nothing about a region is published by banditcamp. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.105.208.133:28015 is the address it uses.
On what Rust version does banditcamp operate?
Rust network protocol 2633 and build 165217 on Windows is what banditcamp uses. The protocol must match for you to join; Steam will update your game.
How reliably does banditcamp stay online?
banditcamp is not online at the moment; the last sighting was 28 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.
Wipe days
What is the wiping pattern on banditcamp?
Too few wipes are on record for banditcamp to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 14 hours ago the current world was made.
Where it appears
What should you understand from the tags banditcamp carries?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list banditcamp publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does banditcamp come up?
You will find banditcamp on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does banditcamp hold among Rust servers?
The seven-day player-hours table has banditcamp at #14,354, in the top 60% of ranked servers.
How full is banditcamp right now?
The last recorded sighting of banditcamp was 28 days 6 hours ago, and it is offline now.
Getting on
What steps get you onto banditcamp?
In Rust, press F1 and enter client.connect 176.105.208.133:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.