Rust Data LabData lab · live
Live readings Servers11,867 Players96,005 Populated3,901 Fresh wipes · 3h390 Sampled every 5 min

Element card · group Modded · atomic number 15,666, its rank

Server_217_DevBlog

Offline 176.119.169.195:28015 checked 35d ago

modded
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,666top 71%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 170
    ShockRust | Blue | NoLimit no group limit · 150 on average 170/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 81
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 251
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 251/ 700
  6. 6 Ru RustSpain.com … 350
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 350/ 350

Quick answers

from the figures on this page

Map and rules

What rules has Server_217_DevBlog set, and what settings are in force?

The name of Server_217_DevBlog carries no gather rate. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The VAC anti-cheat from Valve is disabled.

About the server

In what location does Server_217_DevBlog sit?

Nothing about a region is published by Server_217_DevBlog. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.119.169.195:28015 is the address it uses.

On what Rust version does Server_217_DevBlog operate?

On Windows, Server_217_DevBlog is running Rust network protocol 2183. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Server_217_DevBlog stay up, and how reliable is its uptime?

Server_217_DevBlog is not online at the moment; the last sighting was 35 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipes and resets

How often does a wipe happen on Server_217_DevBlog, and at what time?

Too few wipes are on record for Server_217_DevBlog to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 40 days 4 hours ago the current world was made.

Lists and tags

What should you understand from the tags Server_217_DevBlog carries?

These are the tags Server_217_DevBlog makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; v2183 (Protocol): To join, your game must match protocol 2183; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): Plugins or settings alter the game, so it lists under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Server_217_DevBlog appear in?

These themed Rust Data Lab lists carry Server_217_DevBlog: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.

Player counts

Against other Rust servers, where does Server_217_DevBlog place?

Player hours over the last week put Server_217_DevBlog at #15,666, inside the top 71% of ranked servers.

How full is Server_217_DevBlog right now?

Server_217_DevBlog is offline at the moment; the last sighting was 35 days 4 hours ago.

How to join

How can you connect to Server_217_DevBlog?

In Rust, press F1 and enter client.connect 176.119.169.195:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
v2183
Protocol To join, your game must match protocol 2183.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.