Element card · group Modded · atomic number 10,842, its rank
myserver
Offline 176.122.112.231:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
What settings and rules apply on myserver?
Nothing in the name of myserver gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts myserver?
There is no region on record for myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 176.122.112.231:28015.
On what Rust version does myserver operate?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is myserver for staying online?
Right now myserver is offline, with its last appearance 2 days 20 hours ago. It was online for 1 of 48 hours in the last 2 full days, which is 2% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe days
What is the wiping pattern on myserver?
myserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 22 hours ago.
Tags, lists
How should you read the tags on myserver?
The game's server browser reads the tags myserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does myserver come up?
You will find myserver on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How does myserver compare with other servers in the rankings?
myserver sits at #10,842 for seven-day player hours, placing it in the top 49% of ranked servers.
How full is myserver right now?
No live signal from myserver right now, which was last seen 2 days 20 hours ago. Averaged over the past week: 1 players, peaking at 1.
Connection
What steps get you onto myserver?
You can connect by pressing F1 in Rust and entering client.connect 176.122.112.231:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.