Element card · group Modded · atomic number 13,011, its rank
akirust.local
Offline 176.15.165.232:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on akirust.local?
A procedural map runs on akirust.local, generated by the game.
What rules has akirust.local set, and what settings are in force?
The name of akirust.local carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
Server details
Which location is akirust.local based in?
No region is published by akirust.local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.15.165.232:28015 is the address it uses.
What Rust version does akirust.local currently run?
Rust network protocol 2634 and build 167781 on Linux is what akirust.local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does akirust.local stay online?
akirust.local is not online at the moment; the last sighting was 11 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe schedule
What is the wiping pattern on akirust.local?
akirust.local's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was made.
Tags, lists
How should you read the tags on akirust.local?
These are the tags akirust.local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does akirust.local appear in?
These themed Rust Data Lab lists carry akirust.local: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does akirust.local hold among Rust servers?
akirust.local sits at #13,011 for seven-day player hours, placing it in the top 59% of ranked servers.
How full is akirust.local right now?
No live signal from akirust.local right now, which was last seen 11 days 6 hours ago.
How to join
What is the way to join akirust.local?
You can connect by pressing F1 in Rust and entering client.connect 176.15.165.232:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.