Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 15,284, its rank

laloub

Offline 176.191.115.19:28015 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 07:33 UTC19d ago 0 – running 0
Fri 9 Oct, 20:09 UTC20d ago 0 – 0.5 days 0
Sat 3 Oct, 11:56 UTC26d ago 0 – 6.3 days 0
Fri 2 Oct, 14:15 UTC27d ago 0 – 0.9 days 0
Thu 1 Oct, 21:19 UTC FW28d ago 0 – 0.7 days 0
Wed 30 Sep, 15:06 UTC29d ago 0 – 1.3 days 0
Sun 27 Sep, 15:54 UTC32d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 36
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  4. 4 Ru 404 RUST 2Х|ДЛ… 10
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Quick answers

from the figures on this page

Map and rules

What map is in play on laloub?

A procedural map runs on laloub, generated by the game.

What rules has laloub set, and what settings are in force?

The name of laloub carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

Server details

In what location does laloub sit?

There is no region on record for laloub. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.191.115.19:28015.

On what Rust version does laloub operate?

On Linux, laloub is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does laloub stay online?

laloub is not online at the moment; the last sighting was 3 days 8 hours ago. For the last 7 full days, 90 of 168 hours were online, giving 54% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe schedule

What is the wiping pattern on laloub?

No next wipe can be predicted on laloub: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 19 days 17 hours ago the current world was made.

On laloub, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on laloub?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list laloub publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does laloub appear in?

These themed Rust Data Lab lists carry laloub: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does laloub place?

The seven-day player-hours table has laloub at #15,284, in the top 69% of ranked servers.

How full is laloub right now?

The last recorded sighting of laloub was 3 days 8 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

What steps get you onto laloub?

Open the console with F1 in Rust and type client.connect 176.191.115.19:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.